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Computer Graphics
Through OpenGL
¿ª/ÀúÀÚ Sumanta Guha
ISBN 9781439846209
ÆÇÇü
ÆäÀÌÁö 241*197
Á¤°¡ 53,000 858 ¿ø
 
From video games to cell phones to movies, the use of computer graphics plays a dominant role in our daily lives. This book is the first comprehensive computer graphics textbook to use an active learning style to teach key concepts in the field. With over 150 programs and 200 experiments, it uses a hands-on, interactive approach that shows students how to perform experiments. The text also includes over 100 worked examples and 600 exercises. Designed for a lab-style setting, the book requires students to run the code directly on their own computers, making the concepts accessible and fun to learn.