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3D Graphics for Game Programming
¿ª/ÀúÀÚ Junghyun Han
ISBN 9781439827376
ÆÇÇü 229*152
ÆäÀÌÁö 318
Á¤°¡ 47,000 ¿ø
 
JungHyun Han is a masterful teacher, and nowhere do his teachings come through more clearly than in 3D Graphics for Game Programming. Han presents the essential foundations of graphics programming that every serious game programmer needs in a straightforward no-nonsense style that gets right to the point. I highly recommend this book for anyone who wants to program 3D games. ??Jesse Schell, CEO of Schell Games and professor of entertainment technology at Carnegie Mellon University The author has sought to satisfy a need experienced by the growing pool of game development students: a textbook that balances theory and practicality. The resulting compilation provides a broad coverage of the most important topics to graphics programmers. I would expect that anyone who has digested this material would be immediately effective as a member of a game development team. ??Michael Guerrero, Delta3D game engine senior programmer and research associate of the Naval Postgraduate School